Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Wednesday, November 18, 2009

Cry more, noob.

I apologize to anyone who reads this who is not a video game fan. I promise this doesn't signify a vast change in my content here.

Why is it that every single MMORPG since EQ is fundamentally the same? It's around 10 years after EQ and we're still dealing with the same basic issues. Sure, the sugar coating has gotten better: neato question mark graphics above the quest giving npc's head, a mail system, 'mounted' travel.

I'm playing Aion lately in a casual way and this game has all the new eye candy and convenient additions, plus some new ones that are cool. But when you peel all that stuff away it's really no different than anything that came before it. Here's a quick list.

a. static and insufficient quests. this results in boring leveling after the first toon. And grinding. crap loads of grinding.

b. endgame content designed to feed the obsessive and well connect players, and completely ignores the casual player.

c. a crafting system that is designed to be a time and money sink and results in items that are mediocre in most cases

d. combat systems that are basically unchanged from the first mmorpgs: chains, cooldown timers, etc

e. level based advancement. I know that at least one recent game has tried to get back to the skill advancement system that UO sported in the old days, but other than that we're still madly rushing to max-level and uber-gear so we can be even remotely competitive. This is especially painful for those of us that are gradually losing synaptic speed.

I can go on and on. Admittedly, graphics have gotten better, UIs have gotten more user friendly and configurable, and otherwise the games have improved in many ways, but fundamentally the underlying structure of the games are the same.

Thursday, January 3, 2008

Video game junkie??

My son has discovered the joy of video games. This is not surprising given my own interests in the subject. We obtained a game that he loves to play at school--Hot Wheels Velocity X and he craves playing it 24x7. This is not surprising either. He is very young and hasn't learned to exercise the discipline and will power necessary to avoid falling into the deep hole of video game addition, and all the addictive behavior related (you know, stuffing the dog in the closet, arranging snacks and water and a little bucket for...waste, and then completely ignoring the outside world and the body's need for sleep). Unfortunately, neither have I at the ripe age of 40...so its a fairly bleak outlook. All of this is fairly normal for a youngster his age.

What's not very normal is that while he LOVES to play his video game, the word 'play' has a whole different meaning for him. For the most part what he really wants is to force Dad (that's me) to play the game while he sits nearby watching and bossing me around. "Turn there, Dad!" "Oh, you missed it AGAIN, Dad!" and various frustrated noises fill the room and for a change they aren't coming from me.

We have him on this somewhat complicated system of reinforcement and control whereby he can earn or lose video game time on a daily basis by being good or not. The system has a certain arbitrary aspect to it (its well designed to support the somewhat arbitrary needs of the Parental Units). So at any given time, he's got a fairly limited amount of gametime and he regularly chooses to have ME play ("Unlock the purple car next, Dad!" or "You drive and I'll shoot, Dad!") rather than playing by himself.

What does all this mean?